AI Insights · Timothy · April 2023
Top Down Games Performance on iOS in Switzerland - Q1 2023
Discover the performance of the top 5 top-down games on iOS in Switzerland for Q1 2023. Insights include trends in downloads, revenue, and active users.
In Q1 2023, the top 5 top-down games on iOS in Switzerland demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their trends:
QuizzLand. Quiz & Trivia game from MNO GO APPS LTD saw a substantial increase in weekly revenue, peaking at approximately $254 in the week of February 20. Weekly downloads showed a significant rise mid-quarter, reaching 11.8K in the same week. Active users also increased notably, peaking at around 32.7K in late February before gradually declining to 17.6K by the end of March.
Chess - Play & Learn from Chess.com maintained a strong weekly revenue, peaking at $17.3K in mid-January and gradually decreasing to approximately $10.4K by the end of March. Downloads reached a high of 8.1K in late January, with a general downward trend to 2.9K by the end of the quarter. Active users peaked at about 82K in early February, stabilizing around 78K by the end of March.
Block Blast! from Hungry Studio did not generate any revenue but experienced fluctuating download numbers, peaking at 8.2K in mid-February and dropping to around 1.3K by mid-March. Active users increased to 23.4K in late February before stabilizing around 20.8K by the end of March.
Parking Jam 3D from Popcore GmbH saw its weekly revenue peak at $347 in late December, with a general decline to around $159 by the end of March. Downloads varied, peaking at 7.5K in early January and stabilizing around 3.8K by the end of the quarter. Active users peaked at approximately 12.7K in early January and then decreased to about 7.4K by late March.
Finally, Ludo King from GAMETION GLOBAL TECHNOLOGIES PTE LIMITED experienced a peak in weekly revenue of $1.6K in early January, gradually decreasing to around $685 by the end of March. Downloads peaked impressively at 16.3K in early January but saw a decline to around 982 by late March. Active users increased to about 20.9K in early January before stabilizing around 10.3K by the end of the quarter.
These insights are based on data from Sensor Tower, providing a comprehensive view of the performance of top-down games on iOS in Switzerland. For more detailed insights, visit Sensor Tower.